package mortal.game.net
{
    import Framework.MQ.*;
    import Message.Command.*;
    import mortal.mvc.core.*;

    public class LoginMessageHandler extends Object implements IMessageHandler
    {

        public function LoginMessageHandler()
        {
            
        }

        public function onMessage(param1:MessageBlock) : void
        {
            switch(param1.messageHead.command)
            {
                case EPublicCommand._ECmdPublicLoginInfoShow:
                {
                    NetDispatcher.dispatchCmd(param1.messageHead.command, param1);
                    break;
                }
                default:
                {
                    break;
                }
            }
            
        }

    }
}
